![]() The replacement mechanic can also wind up with you in other kinds of otherwise-impossible situations, such as having iron heart surge as your only Iron Heart maneuver-you would have had to have some other Iron Heart maneuver at some point, but you could trade that away and iron heart surge can meet its own prerequisite. So you could swap steel wind for mithral tornado, which requires two Iron Heart maneuvers, and end up with iron heart surge, mithral tornado, and absolute steel stance all functioning. Since at that point you already have both iron heart surge and absolute steel stance, even if you lose steel wind you still meet the prerequisite of one Iron Heart maneuver for each of them-in fact, you actually have two Iron Heart maneuvers. ![]() For example, you could choose steel wind as one of your three maneuvers known at 1st, and then you would be able to choose iron heart surge as one of your other maneuvers and absolute steel stance as your stance.įurthermore, if you get to warblade 4th and get to swap a maneuver known for some other maneuver, you could choose in that case to swap steel wind for something not from Iron Heart-or for another Iron Heart maneuver that had requirements. However, you can choose one or both of these maneuvers if you also choose another Iron Heart maneuver at 1st level. ![]() Since you cannot choose either, one cannot be used to meet the prerequisite of the other-you need to actually have one first before you can meet the prerequisite of either, which you can’t do. So you cannot choose iron heart surge unless you already know an Iron Heart maneuver, nor can you choose absolute steel stance without knowing an Iron Heart maneuver first. Some of the more powerful maneuvers require you to learn one or more other maneuvers in the same discipline before they can be selected. You must meet a certain set of requirements to be able to choose that maneuver as one you know. The class will have access to a greater selection of maneuvers then a warblade.Tome of Battle pg. It will be much harder to recover maneuvers without the Adaptive Style feat, but even so it still will take a full-round action doing nothing else. ![]() The maneuver recovery mechanic of the warblade is replaced by the recovery mechanic of the swordsage. You must ready a maneuver before you can use it. The disciplines are Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw, and White Raven. Keep the number of warblade stances the same. You begin with a knowledge of three maneuvers. The number of warblade maneuvers known, and maneuvers readied are replaced with the numbers of the sword sage. Everything else (HD, skills, features, saves, etc.) stays the same as a warblade, except the following: Keep access to the same five warblade schools. The hypothesis: replacing the maneuver mechanics of a Warblade with a Swordsage. You can find details of the conversation here: Introduction Tome of Battle introduced Martial Maneuvers, a new mechanic which works similar to spells, and introduced a whole new dynamic for martial combat. Starting at level 10, my character is a modified LA 0 Gnoll (+2 Str instead of +4, no racial HD). I am aware, that the issue might be inefficient builds of other characters, but I wanted to focus on this individual mechanical switch. Results 1 to 30 of 49 Thread: Stances for a Warblade Thread Tools, 09:59 AM (ISO 8601) Spoilers - Top - End - 1 Faulty Troll in the Playground Join Date Feb 2009 Stances for a Warblade I'm not sure what stances to go with for my Warblade. ![]() The background: my current warblade is too powerful compared to the rest of my party. ![]()
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